| return Quaternion | |
| Quaternionq | 
Type Quaternion
Namespace MathNet.Numerics
Parent ValueType
Interfaces IComparable, ICloneable
| return Quaternion | |
| Quaternionq | 
| return Quaternion | |
| doubler | 
| return object | 
| return int | |
| objectobj | 
| return Quaternion | 
Its also Possible to cast a double to a Quaternion and make the division afterwards. But this is less performant.
| return Quaternion | |
| doubled | 
| return Quaternion | |
| Quaternionq | 
| return bool | |
| objectobj | 
| return Quaternion | 
| return int | 
| return Type | 
| return Quaternion | 
| return Quaternion | 
| return Quaternion | 
| return Quaternion | |
| doublelbase | 
| return Quaternion | |
| doubled | 
| return Quaternion | |
| Quaternionq | 
| return Quaternion | 
| return Quaternion | |
| Quaternionpower | 
| return Quaternion | |
| doublepower | 
| return Quaternion | 
| return Quaternion | 
| return Quaternion | 
| return Quaternion | 
| return Quaternion | |
| doubler | 
| return Quaternion | |
| Quaternionq | 
| return string | 
| return Quaternion | 
| return Quaternion | 
| return double | |
| Quaterniona | |
| Quaternionb | 
| return double | 
| return double | 
| return double | 
| return double | 
| return double | 
To normalize a quaternion to a length of 1, use the Sign method. All unit quaternions form a 3-sphere.
| return bool | 
| return double | 
| return double |